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Episodes from Digital Foundry Direct Weekly

The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake

The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake

The latest Q+A show kicks off with the news we just missed from the last Direct - Sony raising prices for PlayStation 5. The machine you could buy for $400 in 2020 is now $600, while the disc model hits $650. The team discuss the implications and discuss price comparisons with PC - but are those comparisons relevant? Meanwhile, what could Nintendo do with a potential Ocarina of Time remake? Will Project Helix solve shader compilation stutter and will next-gen consoles use 3D v-cache? All this and more in the show. 00:00 Introduction 01:33 Supporter Q1: How should we plan for a long cross generation...

Apr 2, 202652 min
Fallout 4 Switch 2 DLSS Tested, Forza Horizon 6 RT, Jensen Defends DLSS 5

Fallout 4 Switch 2 DLSS Tested, Forza Horizon 6 RT, Jensen Defends DLSS 5

A brace of goodies for Switch 2 owners this week, as Tom returns triumphantly with a detailed look at Fallout 4's DLSS upgrade, while Oliver takes a look at the Kena: Bridge of Spirits port. Meanwhile, there's a degree of enthusiasm about Forza Horizon 6's PC specs and the reveal of RTGI and RT reflections support, general bafflement about why Sony's cancelled electric car ever happened in the first place, and the team weigh in on the Switch 2 digital/physical pricing debate. And of course, the panel discuss the Xbox Partner Preview presentation. Learn more about...

Mar 30, 20261h 27m
The Future Of PSSR, Crimson Desert Intel Issues, DRS vs Dynamic Frame-Gen

The Future Of PSSR, Crimson Desert Intel Issues, DRS vs Dynamic Frame-Gen

The arrival of a dramatically improved PSSR prompts many questions about the future of Sony ML features and the relationship with AMD. Meanwhile, the team tackle the baffling issue of no Crimson Desert Intel graphics support at launch, whether John can ever be tempted away from his CRTs and how future tech will balance dynamic resolution and dynamic frame-gen. Meanwhile, what's going on with diminished Xbox coverage? 00:00 Introduction 00:48 Supporter Q1: Which games actually have dedicated PSSR 2 patches? 06:23 Supporter Q2: Could AMD’s Ray Regeneration be implemented in Crimson Desert for PS5 Pro? 11:01 Supporter Q3: Will we have another PSSR up...

Mar 24, 202643 min
Crimson Desert PS5, Cerny Speaks On PSSR, Nintendo Handheld Boost, CP2077 Pro

Crimson Desert PS5, Cerny Speaks On PSSR, Nintendo Handheld Boost, CP2077 Pro

Another big Direct! John talks base PlayStation 5 Crimson Desert mere hours after its launch, the team talk PSSR based on a new interview with Mark Cerny, while Oliver checks out the new handheld boost option for Switch 2 - and it's good! Cyberpunk 2077 is getting a PS5 Pro upgrade - but what is it? And finally, John enthuses even more about G-Sync Pulsar with its new 60Hz support feature! 0:00:00 Introduction 0:00:38 News 1: Crimson Desert base PS5 impressions 0:25:59 News 2: Our interview with Mark Cerny on the upgraded PSSR! 0:54:05 News 3: Nintendo adds Switch 2 “Handheld Boost” 1:08:44 News 4: Cyberpunk 2077 poised for PS5 Pro patch 1:18:25 News 5: G-Sy...

Mar 23, 20261h 36m
The Big DLSS 5 ML Debate + Why We Should Have Waited With Our Coverage

The Big DLSS 5 ML Debate + Why We Should Have Waited With Our Coverage

It's been a wild few days. When we posted about DLSS 5, we were impressed with the technology and what it was doing - but we posted too soon. When generative AI is so divisive and with the future of games development possibly at stake, we should have taken the time to get the story straight and to analyse what we saw more thoroughly drawing on the thoughts of the whole team. In this video, we try to do just that while tackling the big questions raised by our supporters. 00:00 Explaining our initial DLSS 5 video 02:26 How can developers...

Mar 18, 202656 min
Xbox's Big Helix Reveal, Witcher 4 Path Tracing, Crimson Desert Specs

Xbox's Big Helix Reveal, Witcher 4 Path Tracing, Crimson Desert Specs

After months - no, years - of speculation, we finally have proper information from Microsoft on the nature of its next generation Project Helix console - but how much is actually new? Meanwhile, Pearl Abyss share lavish detail on Crimson Desert specifications, while Nvidia talks The Witcher 4 with RTX Mega Geometry and Path Tracing. Rich is taken aback by Intel's Core 200 Ultra Plus announcement, Oliver has a new monitor and John pops up to talk more about our Crimson Desert PS5 Pro coverage. 0:00:00 Introduction 0:00:53 News 1: Microsoft reveals Project Helix at GDC 0:35:41 News 2: Crimson Desert console and PC...

Mar 15, 20261h 32m
The Big Project Helix Discussion, Helix vs PS6, Dynamic PSN Pricing

The Big Project Helix Discussion, Helix vs PS6, Dynamic PSN Pricing

In the fourth Q+A show, the team dive deeper into Xbox Project Helix and share their thoughts on potential performance vs PS6 along with hopes for what Microsoft will reveal this week at GDC. In the wake of Sony's reported change in PC strategy, where does that leave Nixxes? And what about the alleged "dynamic pricing" on the PlayStation Store? Oliver's getting a new display for the workplace, and Will Judd returns to Digital Foundry. And... can Sony justify releasing a PlayStation 6 Professional? 00:48 Supporter Q1: Will Project Helix dual boot Windows and Xbox OS, or will...

Mar 10, 202653 min
Xbox Project Helix, Sony Exiting PC? Starfield PS5, Crimson Desert Console!

Xbox Project Helix, Sony Exiting PC? Starfield PS5, Crimson Desert Console!

In the run-up to GDC, Microsoft has given the new Xbox a codename - Project Helix - and there's confirmation that it'll run PC games too, but what else will be revealed and how much will it cost? Meanwhile, Bloomberg reports that Sony's stepping back from bringing its triple-A singleplayer games to PC, John tries Marathon and bemoans RT changes made to RE Requiem, and Rich wonders what's going on with the reported RTX 5050 9GB. Finally, Pearl Abyss stands by the quality of Crimson Desert on consoles - and says that Digital Foundry will have full access to review...

Mar 9, 20261h 17m
The Big "PSSR2" Discussion - What Happens Next & What Should We Expect?

The Big "PSSR2" Discussion - What Happens Next & What Should We Expect?

In the third Q+A show, the DF team have lots to discuss - there's a bunch of big questions on the "PSSR2" reveal and we can share what we think about what's to come next month. Meanwhile, in the wake of Phil Spencer's departure from Xbox, there are many more queries about the nature of the next-gen machine and Microsoft's strategy. But there's more! Are we already seeing the limits of Switch 2 RT and what if Microsoft had partnered with Nvidia for Xbox Series machinery - could that have changed the outcome of the console "war"...? 00:55...

Mar 4, 202645 min
Xbox Post-Spencer Aftermath, Should MS Hire Bluepoint? Mario Wonder Switch 2!

Xbox Post-Spencer Aftermath, Should MS Hire Bluepoint? Mario Wonder Switch 2!

In this week's Direct, new Xbox CEO Asha Sharma tells us that "the plan's the plan until it's not the plan" - so is there actually a new strategy at all? Meanwhile, with Bluepoint cut loose from Sony, could the firm deliver the remasters/remakes that Xbox needs? The team discuss Death Stranding 2 specs and the "quietening" of PlayStation PC releases more generally before moving on to reaction to the Mario Wonder Switch 2 Edition reveal? There's a new PSSR patent worth talking about and... finally... what did we know about RE Requiem's new PSSR tech pre-review? 0:00:00 Introduction 0:00:34 News 1: Where...

Mar 2, 20261h 26m
Phil Spencer Retires From Xbox... So What Happens Next?

Phil Spencer Retires From Xbox... So What Happens Next?

In our second spin-off Q+A show, we tackle the gaping hole in DF Direct Weekly #252 - the gigaton news that Phil Spencer is retiring from Xbox, Sarah Bond is leading and Asha Sharma is in as EVP and CEO. The team share their initial reactions to the next and wonder what happens next. Beyond that, Sony's strategies are under the microscope, there's a focus on PS5 Pro's fortunes when PS6 appears and finally, will the RAM crisis go as far as impacting game design? 00:00 Supporter Q1: What do you make of the sudden departure of Phil...

Feb 25, 202647 min
Sony Kills Bluepoint, PS6 Delayed? Xenoblade Switch 2 Issues, DLSS IQ Champ!

Sony Kills Bluepoint, PS6 Delayed? Xenoblade Switch 2 Issues, DLSS IQ Champ!

This Direct was recorded pre-Phil Spencer retirement news, but we'll be on that imminently. In the meantime, Rich, John and Alex talk Bluepoint Games, a prospective PS6 delay, Steam Deck stock issues, Square-Enix's plans for FF7R Part 3 multiplatform deployment, DLSS winning blind tests against native rendering and FSR 4 and some bizarre IQ issues with Xenoblade Chronicles X on Switch 2. And finally, Alex tells all about his back issues and his journey towards a healthy, pain-free recovery. 0:00:00 Introduction 0:01:25 News 1: Sony closing Bluepoint Games 0:25:25 News 2: Report: Sony considering 1-2 year PS6 delay 0:36:10 News 3: Steam Deck goes out of...

Feb 23, 20261h 23m